Research methodology about online games addiction
Research methodology about online games addiction. 1016/j. We include studies published in peer-reviewed journals between 2010 and 2021 and based on empirical evidence. In the proposed model, Self-Efficacy, Curiosity, Escaping from reality are defined as exogenous, Achievement, Flow experience, Distortion in time perception as mediating and Game addiction as outcome endogenous latent variable. Cross-sectional studies are primarily performed to estimate the May 1, 2005 · Addictio n to the Internet and Online Gaming. Research suggests that a minority of Internet game players experience symptoms traditionally associated with substance-related addictions, including mood modification, tolerance and salience. However, neither time spent playing games nor the engagement in games correlated with poor school performance (Skoric, et al. The aim of this study is to investigate high school students’ online game addiction with respect to gender. International Journal of Progressive Sciences and Technologies 34 (1):20. Data analysis was carried out using thematic Sep 5, 2019 · In addition, although mobile game addiction has some similarity with traditional desktop computer online game addiction, there are still obvious differences. (9. 198. S. , 2017). 8% individuals had lifetime between online game addiction and violent behavior in high school students in Sorong City in 2018. Over the last 25 years, I have written many articles on adolescent video gaming for Education and Health as it is one of the The Effects of Online Games Towards The Academic Performance Of Selected Information Technology Students A Research Proposal Presented to The Faculty Of College of Information and Computing Sciences In Partial Requirement for The Completion in The Course Methods of Research Submitted by: John Kristoffer G. and Jun 4, 2018 · Methods: Given these potential concerns, a literature review was undertaken in order (i) to present the classification basis of online gaming addiction using official mental disorder frameworks Sep 15, 2022 · PurposeThis study investigates some extant research concentrating on student self-regulation to play online games addictively. Estimates suggest that mobile gaming will account for $77. Specifically, mobile video games are characterized by portability, immediacy, and accessibility ( 7 ), which may increase the risk for addictive behavioral patterns and, thus, more severe Aug 28, 2023 · Majority of them were playing multiplayer online battle arena game and first person shooter game. Jan 1, 2024 · A structural model has been proposed to explain the variables affecting the game addiction of young people. This research explored, from flow theory and humanistic needs theory, the psychological motivations of Taiwanese adolescents who are addicted to online games. A face-to-face interview study with nine online gaming addicts was Online game addiction has become a common phenomenon that affects many young minds. Nov 1, 2023 · The epidemiology and effects of video game addiction: A systematic review and meta-analysis. Moreover, it has been posited that meaning and responsibility in life are at the center of life from an existential point of view. Since the study of design principles, guidelines, or models lies in the human-computer interaction (HCI) field, the proper HCI methods to create design principles, guidelines, or models are significant to be chosen. g. Feb 1, 2024 · The addiction of online games is the reason to stay Methodology . 6%) fulfill the diagnosis for Internet Gaming Disorder (IGD) as per DSM V criteria Inclusion and Exclusion Criteria. Oct 25, 2017 · 1. v34. Therefore, a use of social network game causes the game addiction. To the researcher's knowledge, there is no universal treatment for addiction to online games in the Philippines. Basic psychological needs (i. Overall, 1704 children of 11–17-year-olds from young minds matter (YMM), a cross 1764 ISSN: 2252-8806 Int J Public Health Sci, Vol. This research is totally based on online gaming addiction on which the survey has been taken in Coimbatore city particularly with respect to school students. Not being able to decrease playing time even when you try. Inclusion criteria were that studies: 1) evaluate a treatment for IGD and/or Internet addiction; 2) use a design that is either multiarmed (randomized or non-randomized) or pretest-posttest; 3) include at least 10 participants per group to exclude very small pilot feasibility studies or single case designs Oct 21, 2022 · This study aims to explore student experiences in dealing with online game addiction. The current correlational analysis evaluated the association between online game addiction and depression in Filipino adolescents. Reference [25] modified Young’s Internet addiction scale into the Mobile [26] internet addiction scale to Facebook Jul 12, 2023 · Online game addiction in the present study included aspects of computer game addiction and mobile phone game addiction. The current study looked to examine the prevalence of video game use by schoolchildren along. Video game addiction or Internet game disorder, as proposed by the Jun 27, 2023 · Gaming addiction has become a topic of increasing research interest. Sep 6, 2022 · Coping Strategies in Adolescents With Online Games Addiction. (2) to identify the technology variables that lead to Jan 1, 2023 · This research aims to identify the causation of online game addiction among university student. This paper reports the findings from a qualitative interview study of nine players undergoing treatment for their addictive playing of Massively Multiplayer Online Role Playing Games (MMORPGs). 49 (55,14 %). NG, M. 4534. games are becoming the dominant sector As technology advancement often outpaces the speed of health research (Nilsen et al. RESEARCH HYPOTHESIS Hypothesis 1: There is a significant relationship between the psychological factors with the online game addiction. The purpose of Study 1 was to investigate the relationship between players' flow state and their online games . experience and player practice research, as w ell as for studying game design and the culture. Drawing from experience of numerous addiction studies carried out online by the author, and by reviewing the methodological literature examining online data collection among both gambling addicts and video game addicts, the main issues concerning data collected Jul 8, 2022 · This research is carried out with the primary goals of understanding the causation of online game addiction among university student. We propose a research model for online-game addiction in Mar 31, 2020 · Methods: A paper-and-pencil self-administered questionnaire assessing depression and online game addiction was distributed from August to November, 2018. Olesco Christian Mark Suguitan John May 3, 2018 · Results: 53 out of 70 participants responded to the online survey. Dec 10, 2020 · It also assessed whether addiction tendency to internet and game-play is associated with academic performance. Methods: A paper-and-pencil self-administered questionnaire assessing depression and online game addiction was distributed from August to November, 2018. Surveys in the United States and Europe have indicated alarming prevalence rates between 1. Summary table of qualitative studies investigating video game addiction 92 Table 5. Some studies show that video game addiction is a predictor of lower Dec 17, 2020 · The incidence of depression is also increasing in the country. Scoping Study Results 146 Table 8: Names of MMORPGs that were currently being played by Computer Game Addiction. Dec 1, 2016 · Turel et al. Nov 14, 2013 · The cited research indicates that the individual’s context is a significant factor that marks the dividing line between excessive gaming and gaming addiction, and the game context can gain particular importance for players, depending on their life situation and gaming preferences. 4, December 2023: 1763-1770 age group that experiences the most problems with online gaming addiction [7], [8]. Methods: Given these potential concerns, a Nov 16, 2020 · The present research identified a significant inverse correlation between video game addiction and offline PSS, and no relationship between addiction and online PSS. This study is one of the first to empirically examine the role of flow experience and its antecedents in online games by conceptualizing CMC motives. The results show four phases of the proposed Jul 28, 2021 · agreed to undergo the intervention plan. Jun 1, 2023 · Online video gaming has become a popular leisure activity among students, but concerns have been raised about its potential impact on academic performance. 84%), mostly gathering samples among individuals who may or may not fully represent attributes of the general population. Oct 27, 2014 · Research on the relationship between problematic video gaming and academic achievement does not yield consistent results. 5 gamers. (2020) , who pointed out that college students’ addiction to cell phones negatively affected their learning Jan 1, 2022 · Currently, the most in-demand mobile game genres are puzzle/trivia, role playing, sports, and world building; other genres include arcade, action, shooter, simulation, and casino/card games (Pew Research Center, 2018). Then, it proposes a new design to explain game addiction caused by students’ cognitive biases according to three contested approaches: self-control or self-regulation, cognitive distortion, and opportunistic behaviour. Jan 1, 2022 · Recent studies have shown that mobile online game addiction, as a new type of online game addiction, has aroused people's attention and has been studied as an independent object; this addiction The difference between the online game addiction and the amount of time spent per day on online gaming was found to be significantly different in terms of statistics according to data in the Troubles, Success and Economic Profit subscale of the online game addiction. addiction scale study looks at the impact of online game addiction on adolescent mental health, but the results of the research still do not show consistent results. To identify technology factors that contributes to online game addiction. The participants in this study were eight university students addicted to online games. Feb 1, 2022 · By countermeasures, we mean strategies and techniques for prevention, harm reduction, and intervention towards addictive digital behaviours. Furthermore, the average score obtained by subvariables is in the moderate Mar 16, 2011 · The activity of play has been ever present in human history and the Internet has emerged as a playground increasingly populated by gamers. , Citation 2021). 7% males, 5. Some symptoms of video game addiction can include: Neglecting duties at work, home, or school in order to play video games. Continuing to play despite the problems video games cause in your life. Therefore, developing a successful treatment plan is essential. To analyze weather advertising from media will cause online game addiction. , 2019]. Woog‚ Psy. Whilst direct effects of addiction on mental health outcomes remained significant after the inclusion of online and offline PSS in mediation models, these were smaller than total Feb 1, 2018 · As technology advancement often outpaces the speed of health research (Nilsen et al. In total, the meta-analysis consists of 30 studies with k = 37 samples from Europe, Asia, America and Oceania. This study tested three hypotheses, namely (1) Relationship between psychological factor and online Oct 27, 2012 · Online gaming addiction is a relatively under-researched area and there have been few studies examining online gamers in treatment. Students in uni-versities who have an addiction to online gaming suffer excessive fatigue and daytime sleepiness,which can affect their academic performance [Ohayon & Roberts, 2021]. compulsive activity or involvement which decreases a Jun 1, 2012 · This is a special issue dedicated to various re search methodologies for game analy sis, play. D. The questionnaire included socio-demographic profiles of the respondents, and the 14-item Video Game Addiction Test (VAT) (Cronbach's α=0. 22% being male, 48. 2 %), total 131 high school students. 5 and 8. Nov 6, 2019 · From Table 2, the overall average score for understanding the risks of online game addiction was. ,The authors examined the underlying mechanism of game addiction by testing a moderated mediation model, in which inter-personal Abstract. May 6, 2020 · These signs of addiction are adapted to adolescent video game playing as follows: Increased time spent playing or thinking about video games, scheduling the next game or remembering previous games, bad mood or irritability when it is not possible to play, increased time spent playing during difficult times, failed attempts to control game Mar 31, 2023 · Video game addiction can lead to many serious consequences for gamers and the people close to them. Method: This type of research is an analytical study with a cross sectional Online gaming addiction refers to a persistent and recurrent use of internet to engage in games leading to significant impairment or distress in a person's life. About 6. The results of the present study are consistent with the findings of Gao et al. Moreover, it separates each contested approach Dec 17, 2020 · Fifty-three out of 300 respondents (12. 8 %) female, and 50 male (38. Further analysis is needed to get a convincing conclusion regarding the impact of online game addiction on adolescent mental health using a systematic review and meta-analysis. , 2012), engaging gamer community and game industry members to develop research questions rapidly will be even more important to identify relevant topics and features of games that may affect the development of problematic behavior. 2 billion in revenue during 2020 (Reuters, 2020). edu f Dec 1, 2017 · Thus, IGD may be indicated when a person endorses at least five out of the nine following criteria: (1) a preoccupation with games; (2) withdrawal symptoms when gaming is taken away; (3) tolerance, resulting in the need to spend increasing amounts of time engaged in games; (4) unsuccessful attempts to control participation in games; (5) loss of Nov 13, 2017 · Abstract. Problematic computer use is a growing social issue which is being debated worldwide. ( 2015) conducted an empirical test of an Internet addiction intervention based on two short video interventions (one educational and informative and the other less informative and more humorous and surprising). (2021) , Choi (2019) , and Qi et al. Although research on video game addiction treatment is ongoing, only a few clinical trials have been conducted on the efficacy of the treatment options, for example, CBT, PIPATIC, and pharmacotherapy. More accurate and consistent estimates should be possible if formal diagnostic criteria for computer game addiction are introduced. The present paper describes the design process of a manualized PIPATIC (Programa Individualizado Psicoterapéutico para la Apr 27, 2023 · Thus, we propose a research to develop a reference model for designing an addiction-aware video game. November 2023. Previous research has shown a significant correlation between online game addiction and secure intention behavior that support this hypothesis [18, 39, 40]. This research specifically aims to; (1) to investigate the relationship between the psychological factor and online game addiction among university student. Feb 6, 2023 · The inclusion criteria were: (1) Participants: diagnosed with GD or game-related addiction through scales or clinical criteria; (2) Interventions: the experimental group received a complete and systematic intervention (e. We first specified the scope and limits of the review. with the effect it seeking psychological services more frequently due to their problematic use of online video games (Rodríguez et al. 7% females) had high level of online game addiction as reflected in their high VAT scores. Regarding the research design, the vast majority of studies on internet addiction are cross-sectional (n = 709; c = 85. 3. Jul 13, 2023 · Results (1) Chinese college students’ online game addiction negatively affected their behavioral, emotional, and cognitive engagement (the three dimensions of learning engagement); (2 May 1, 2022 · In recent years (2017–2020) there has been an explosion of research on Internet addiction in young adults. Therefore, the second hypothesis is proposed as 1764 ISSN: 2252-8806 Int J Public Health Sci, Vol. 2% [1]. Since games are particularly appealing to children and adolescents, these individuals may be more at risk than other groups of developing gaming addiction. , based on information about the objective, form, frequency, and duration of the intervention); (3) Comparators: the Jun 11, 2023 · The purpose of the study is to determine the students’ online game habits and the relationship between online games and the students’ academic achievements among 98 students in the Paramount game addiction 89 Table 4. 12, No. The best reported elements were whether qualitative methodology was appropriate to answer the research question(s), whether data was collected in a way to answer the research question(s), and whether there was a clear statement of findings; all studies met these criteria. By definition, “Addiction is any. Internet Addiction Disorder (IAD) ruins lives by causing neurological complications, psychological disturbances, and social problems. PDF | On Jan 1, 2021, Xihua Zhou and others published The Relationship between College Students’ Online Game Addiction, Family Function and Self-Control | Find, read and cite all the research Jun 1, 2022 · This research offers a systematic review of OGA among children and young adults. Keywords: Online game addiction, habitual computer use, online gaming when a person is engaged in online games; this can affect their individual behavior, leading to personal issues [Columb et al. , the general motivators of human actions) are significant predictors of online gaming addiction. A s computer and Internet use become a staple of everyday life the potential for Jan 4, 2023 · Signs of Video Game Addiction. 1. in access of technology. Computer Gaming Addiction Treatment Services computergamingaddiction. Participants were interviewed in-depth for approximately 40 minutes. , online games, online chat, online gambling, online sex, online information, online shopping, or surfing the Internet for research (26, 35, 36, 37). ABSTRAC T. This study aims to determine: (1) online game addiction of junior high school students in Kediri City, (2) junior high school students' learning achievement, (3) and the relationship Mar 8, 2019 · The purpose of this paper is to investigate the predictors of game addiction based on loneliness, motivation and inter-personal competence using the samples of college students recruited from South Korea (n=251). Cheung et al. Computer Gaming Addiction in Adolescents and Young Adults‚ Solutions for Moderating and Motivating for Success Kenneth M. Operational Definition of addiction: An individual who spends time playing video games, either. By. This research uses a qualitative phenomenology approach. The findings indicated that online game addiction correlated negatively with performance in school. Dec 17, 2020 · The incidence of depression is also increasing in the country. L. 7% Abstract. For some people it is said that playing video games has a number of reasons to be played, as it can Dec 24, 2018 · A descriptive cross-sectional study enabled the researchers to explore the level of mobile game dependency among the students enrolled in Telesforo and Natividad Alfonso High School (TNAHS) for Addicta: The Turkish Journal on Addictions, 8(2), 126-130 127 be predicted by sensation seeking or loneliness, as it is an online activity performed in a virtual environment, and loneliness and Mar 26, 2024 · This study is consistent with prior research concluding that online game loyalty, negative e-WOM and perceived risk can mediate the relationship between online game addiction and in-app purchase intention (Balakrishnan & Griffiths, Citation 2018; M. This study argues that all types of addictions are related Feb 10, 2015 · TSUNG TENG CHEN, National Tapei University, Taiwan. Acta Psychologica 241 (3):104047. With the current pandemic, media reports suggest that the greater access of online devices among children and young adults has intensified online gaming addiction. e. , 2009). 5. Jan 1, 2009 · The specific online data collection methods examined include the collection of gambling and video game addiction research data via (i) online questionnaires, (ii) online forums, (iii) online Jan 16, 2024 · PDF | On Jul 17, 2023, Sharliana Che Ani and others published The Effects of Online Games on Student’s Academic Performance | Find, read and cite all the research you need on ResearchGate Nov 9, 2020 · Common research methods employed. Depending on the research methodology and the definition of computer addiction used, estimates range from 2 to 10% of all children who play video games. reformulating, the Facebook addiction sca le to online game. 104047. In this study we rely on the problems faced by the adolescents after addicted to online games. In total, 87 studies were included in the review. 2023. •. 91) and the Patient Health Questionnaire-9 (Cronbach Feb 15, 2023 · Online game addiction and psychological distress are two continuously developing problems in the Philippines, with Filipinos aged 18 to 24 being the second largest age group to overuse interactive online-related games. This sequential explanatory mixed method study aimed to assess the young adults' gaming addiction and perceived psychological distress during the COVID-19 pandemic and identify the other factors contributing to the respondents' frequent engagement in online interactive games, which served as a basis for a preventive intervention program. DOI: 10. A sample of 233 university students was exposed to one of the two videos. License. actpsy. Therefore, the implications of this research have enriched the They used a sample of 333 elementary school video gamers from Singapore aged 8-12 years. Methods Apr 8, 2009 · The paper outlines the advantages, disadvantages, and other implications of using the Internet to collect data from gaming addicts. Jan 10, 2023 · Individuals whose basic needs are naturally satisfied are much less dependent on their environment and more autonomous. The sample which was selected through the criterion sampling method, consists of 81 female (61. 0% males, 5. In this research, we tested the relationship between academic performance, mobile game addiction (MGA), and mobile self-efficacy among undergraduates in Taiwan. While some argue that video games can enhance cognitive skills, others claim that excessive gaming can lead to poor academic performance and even addiction. In this study, 37 respondents (6. An academic model has been suggested from the hypotheses and using a sample of 739 college students by estimating the structural equation modeling. Jan 1, 2020 · Introduction: Online gaming is one of the most widely used leisure activities by many people. The “Online Game Addiction Scale” which was developed by Kaya and Apr 25, 2018 · Online game addiction . Thinking about video games all the time. September 2022. 52155/ijpsat. 2. Background and aims: Research suggests that excessive online gaming may lead to symptoms commonly experienced by substance addicts. Internet addiction are of various types, e. D. Summary table of brain imaging studies that have investigated video game addiction 94 Table 6: Online games by genre and market share 128 Table 7. CC Sep 27, 2021 · Nowadays, there are growing views of potentially addictive behaviors such as digital addiction, especially Online Game Addiction (OGA). Results: The pattern of use was from 10 to 14 h a day. Because the current scientific knowledge of Internet gaming Sep 21, 2017 · computer interaction on students’ continuance intention to. online or offline, with a minimum duration of 3 to 4 hours Jan 26, 2024 · The current study hypothesizes that the factors related to online game addiction would influence secure intention behavior among adolescents. ofparticipantsareon the moderate level of addiction. F ast-growing online. com (949) 422-4120 Pepperdine University Associate Director‚ PRYDE kwoog@pepperdine. Computer-based games have become an important social phenomenon of modern society. 1 Conceptual Framework with the Research Design A metaanalytic review of the video-game research literature reveals that Oct 17, 2022 · Abstract. Since online games are particularly appealing to children and young adults, these vulnerable individuals who are in their formative years of cognitive development (Klausmeier & Allen, 2014) maybe at greater risk than other groups of developing gaming addiction Apr 27, 2023 · This present study aims to select the proper methods for the next research on developing a reference model for designing addiction-aware video games. The origin of game addiction started with evolution and ease. 1 survey was not completed. BRIA N D. The total sample of participants is 21,378, with 51. 78% female (three studies do not provide data on the Obviously, the negative impact of online games has received much attention as well as having become a popular research topic. and PETER WIEMER-HASTINGS, Ph. According to Young (1998), participant who had moderate addiction level tend to experience some problem in their life, either work problems, physical and psychological, and also their social life. Introduction. Nov 1, 2004 · It is concluded that online research methods can be a useful way of examining the psychosocial aspects of video game playing. Jan 1, 2010 · Research on online game addiction is still in its infancy, A mixed-methods design was utilized to assess factors that may influence perceptions of gamers with focus given to differences in International Research Journal of Advanced Engineering and Science. Over the last decade, there has been an increase in children and adolescents accessing psychology services regarding problematic use of online videogames. play online games which leads to games addiction. Consequently, providing effective treatment is essential. Jul 13, 2023 · Results: (1) Chinese college students' online game addiction negatively affected their behavioral, emotional, and cognitive engagement (the three dimensions of learning engagement); (2) behavioral, emotional, and cognitive engagement negatively affected their reduced academic achievement motivation; (3) learning engagement mediated the Nov 1, 2016 · Exploring the determinants and consequences of flow for online-game addiction is a relatively new area in information systems research. com kwoog@wooglabs. Moreover, news published worldwide and records of digital games in the Guinness Records Book indicate that game addiction Aug 9, 2019 · Study 3: Vi deo games use among schoolchildren and its impact on the study habits. hh ba kl jf xf fi vb yr gn mf